Tilemill for multiple users through Internet
Hi all, and again, sorry for my bad English.
I wold like to inpruve with Tilemill adding the cappabilities to
support authentication and offer it like a service to some friends
over Internet. So, I know that it is designed to run on local, but
I would like to try.
Do you have and do yo would like to share some docs or tips about
how is structure the application (tilemill)?
It will very appreciated.
Thanks in advance,
yodeski
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2 Posted by Yodeski on 13 Aug, 2011 09:05 PM
Hi all, and again, sorry for my bad English.
I wold like to inpruve with Tilemill adding the cappabilities to support authentication and offer it like a service to some friends over Internet. So, I know that it is designed to run on local, but I would like to try.
Do you have and do yo would like to share some docs or tips about how is structure the application (tilemill)?
It will very appreciated.
Thanks in advance,
yodeski
3 Posted by eshi on 16 Aug, 2011 08:55 PM
i suppose that there are no any troubles about it. cause there are some services, based on tilemill in Internet.
4 Posted by eshi on 16 Aug, 2011 09:03 PM
for example http://data.nai.org.af/
5 Posted by Yodeski on 17 Aug, 2011 12:31 AM
yap, but I am talking about create sessions for each user logged in application (creating authentication mechanisms) and allow them to designs each own maps.
So, I am sure that this is feasible(that's the term?), and what I want is to know some aspects of how is structured tilemill because I'm very new in node.js (I came from asp.net and php).
So, again thanks in advance.
6 Posted by eshi on 17 Aug, 2011 10:07 AM
i suppose that u can easily do what u want - try to watch http://stackoverflow.com/questions/tagged/node.js - there are so many advices about node.js - yes u have to watch the tilemill sources to make a changes to code, integrates an authentication mechanism in it.
But Node.js is multi thread server - it will be okay about sessions - millions of sessions :)
Support Staff 7 Posted by Will White on 18 Aug, 2011 02:16 PM
Hi folks.
This is possible, but it's quite a large undertaking. The changes required will go quite deep and touch a lot of code, and you'll probably end up having to break compatibility with TileMill. Unfortunately, we don't have any code level docs, but TileMill is based on bones, which has some documentation. You could start there.
Will
8 Posted by Yodeski Rodríguez Álvarez on 18 Aug, 2011 02:26 PM
Thanks a lot, I'll take a look and try with it.
2011/8/18 Will White <
[email blocked]>
Will White closed this discussion on 18 Aug, 2011 03:50 PM.
eshi re-opened this discussion on 18 Aug, 2011 04:36 PM
9 Posted by eshi on 18 Aug, 2011 04:36 PM
Bones it's a kinda code upon Backbone.js! Take a look, too
10 Posted by Yodeski Rodríguez Álvarez on 18 Aug, 2011 04:37 PM
Ok, I see that.
Thanks again
2011/8/18 eshi <
[email blocked]>
>
11 Posted by eshi on 18 Aug, 2011 04:39 PM
and btw try to watch another very popular node.js project - cloud9ide.com - just for skills :)
npm install cloud9 - for short
12 Posted by Yodeski Rodríguez Álvarez on 18 Aug, 2011 04:44 PM
yep, I was seen it lasta night, It seems cool!.
I am taking vacations next week, so, on my return, I'll get into this again.
Thanks a lot.
2011/8/18 eshi <
[email blocked]>
>
Tom MacWright closed this discussion on 29 Aug, 2011 08:12 PM.